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Erik Westerstråhle
Erik Westerstråhle
3D Artist
Helsinki, Finland

Summary

My biggest passion has always been creating exciting, original and breathtaking 3D/2D Assets and Environments for games. I am currently working in Copenhagen as a 3D/2D Artist intern for a Danish/Swedish Virtual/Augmented Reality agency. Since I have a generalist background and that I am working at a small production studio, I am used to filling in all kinds of different roles in the production pipeline.
My everyday tasks include creating high-quality 3D/2D assets and characters, environments, polishing and optimizing scenes, texturing, shaders, rigging, animating and creating stylized/hand-painted assets.
Having worked in production before, I am used to collaborating effectively with other members of the team. I am fluent in software such as Blender, Unity, Unreal, Maya, Substance Painter, Zbrush, 3DS Max, Photoshop, and I have a drive to understand other programs used in the game industry.

Skills

Concept ArtIllustration3D ModelingDigital SculptingTexturingGame art

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity